What Am I Making My Game With?
It’s been too long since my first post, but I’m still here working hard on my game about mycorrhizal fungi!
This post is about the tech journey my game has been on. From prototype to pre-production. It won’t be overly technical, so hopefully it will be informative to game developers in all departments, as well as juniors and students.
First Prototype
“Unity to be real must stand the severest strain without breaking.” Mahatma Gandhi
My Fungi Game
Yesterday was my last day of employment at the wonderfully supportive ustwo games, where I’m very proud to have worked on the games Alba, Desta and Monument Valley 3. After nearly 5 years there I have decided I am ready to commit myself full time to a project of my own. And so what better time to start dev-logging the journey.
In this maiden post I will give you the backstory, a brief overview of the project, and what kind of content you can expect in future posts.